
The following lists missions for which documentation has been completed: Campaign - Cleanup Border Skirmish Orange Dawn Andy's Time Lash Out Flak Attack Test of Time Liberation (Andy, Sami, Max) Toy Box Tanks!!! Reclamation T Minus 15 Nature Walk Neotanks!? (Colin) Silo Scramble Sensei's Return Duty & Honor Foul Play The Hunt's End (Sonja) Sea Fortress Drake's Dilemma To the Rescue Rain of Fire Hot Pursuit (Grit) Final Front (Colin) Hard Campaign - Orange Dawn Andy's Time Sea for All Sea Fortress Drake's Dilemma War Room - Spann Island (Sami) Moji Island (Sturm) Duo Falls (Sami) Pivot Isle (Sami) Kita Straight (Sami) Point Stormy (Sami) Toil Ferry (Sami, Sensei) Nest Egg (Lash) The Trident (Grit) Pending (*) - Campaign: Factory Blues (Colin) - 8 days Great Sea Battle (Eagle/Sami/Sensei) - 13 days Hard Campaign: Liberation (Max) - 9 days War Room: Stamp Islands (Sami) - 8 Days Strong Land (Sturm) - 10 Days (*) - Documentation has mainly been confirmed but is awaiting finalization and will not necessarily be appended upon release of new version II.

In addition to mission documentation, 'General Tips & Strategies' details certain tactics and information often helpful in achieving a 300pt. the time to tie or, possibly, beat), a list of strategies that will help in completing the mission with the "earliest perfect S-Rank," and a day-by-day walkthrough that implements those strategies. Concerning general layout, each mission has three sections: a documention of the earliest day a mission can be completed with a 300pt. Additionally, this guide will make an effort to never deploy neotanks, as players may not have access to such units. YES NO information for such walkthroughs is a grueling and meticulous task - meaning that progress of this guide will continue a snail's pace and may possibly never be completed.
